This mode was designed for public games where there are small numbers on the server. What always seems to happen in these situations is one team will destroy the others base and the poor team that got hammered will spend the rest of the map repairing.
Now you can use "No Base Rape" Mode. When this mode is enabled, the following items are invincible:
- Generators
- Solar Panels
- Static Inventory Stations
- Static Ammo Stations
- Command Stations
- Vehicle Stations
- Vehicle Pads
The following items can be destroyed just like any other time.
- Radars and detectors
- Static Turrets
- Anything that is deployable
There are two options added in that will allow more flexibility in the use of this mode:
- $bwadmin::autoNBROn
- This setting is how many players before no base rape mode is automatically enabled.
- eg. if it is set at 4 and there are 5 players on the server. Then a player leaves, "No Base Rape" mode will be enabled.
- $bwadmin::autoNBROff
- This setting is the number of players that can be on the server before no base rape mode is disabled. eg. if it is set at 10 and an 11th player joins, it is auto disabled.
Originally designed for BarrysWorld UK Tribes League Fun Cup 2, this mode only slightly modifys tribes from base. Upon picking up the flag you lose your ability to fire weapons, fly vehicles and have no energy. As soon as you drop the flag you are back to normal. Certainly makes for a interesting game. :)
Tournament mode in BWAdmin is not much different from the normal tournament mode you find in base TRIBES. When you go to tournament mode the automatic anti-tk system is disabled and re-enables upon switching back to FFA mode.
League mode has some subtle but important differences to tournament mode. Using this mode requires a player to be present that has AdminReferee access.
Pre-determined Match Settings
Settings such as time limit, score limit (if any), team energy, next mission and so on can all be pre-set from the server settings files or by menu, allowing admins to start a match knowing that the correct settings will be applied automatically. When a match starts the settings are displayed for the admin to check.Auto-assign Teams
Players with the correct "tribe name" in their player info will automatically be assigned to the correct team.No "Ready-up"
In League mode players do not "ready-up" (and unready themselves) resulting in mindless spam before a match has commenced. Instead the admin starts the match from the menu when the teams confirm they are ready.
- In-Game Menus
- If a player is playing in the game and does not have Admin access, then the player will not be able to initiate any votes or in fact, have any menu options at all. Players in observer will still have certain menu options though.
- Match Reporting
- Detailed score info is displayed to observers and also to the console to assist in stats recording.
- Team Swapping
- The match can be set up so that the teams will swap sides automatically at the end of the mission.
League (No Admin) is exactly the same as League mode with all the features except that players can join themselves to teams and matches can be started via vote. AdminReferre access is still required to change match time/score or other settings but maps can be voted for. This mode is designed for the semi-public match where no admins are present.